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Re: Fixed cf mesh (Reply)
Re: Fixed cf mesh
Date:
2013-01-01 03:55 pm (UTC)
From:
cynnix
Thanks Hat, that helped with the cf for sure. There's going to be a slight difference with the stretching from af to cf because the af torso is longer.
New cf edit
here
.
I think that is the best we are going to get this one. Moving the UV around any more than that causes stretching in other areas.
I think we have the tf beat into submission too.
Get it here.
.
I moved the UV a tiny bit to get it back to where the af is. I'm starting on the Rennie set now.
Mediafire deleted Aquilegia's sexy feet version of the morphs, do you have those to share? I'll use those as a base if you have them.
More plantsim is a plus, I'd love to have them!
ETA-
RGV2 cf
here
.
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Re: Fixed cf mesh
Date: 2013-01-01 03:55 pm (UTC)From:New cf edit here.
I think that is the best we are going to get this one. Moving the UV around any more than that causes stretching in other areas.I think we have the tf beat into submission too.Get it here..
I moved the UV a tiny bit to get it back to where the af is. I'm starting on the Rennie set now.Mediafire deleted Aquilegia's sexy feet version of the morphs, do you have those to share? I'll use those as a base if you have them.
More plantsim is a plus, I'd love to have them!
ETA-
RGV2 cf here.