I have ALL the files from Sims Medieval extracted and I have some of the projects half done. I'm doing hair and accessory versions of each hat/crown/hood and making deco versions for a hat shop and gold/silversmith shop. Large project but I WILL get it done lol.
Ok, I grabbed screenshots of the mesh in milkshape body layer
As you can see in the pictures, the alpha has the same shape as the body layer. I don't know if it's an issue with the shading, or if you have an older version of the mesh in your folder conflicting with the new one. Delete all of the TF-EF RGV2 things and replace them with these. The date on the meshes should be Jan 3rd
I edited the alpha layer, it shouldn't go over the arm on the shoulder area any more.
Re: Fixed cf mesh
Date: 2013-01-03 02:37 pm (UTC)From:Ok, I grabbed screenshots of the mesh in milkshape body layer
alpha layer
As you can see in the pictures, the alpha has the same shape as the body layer. I don't know if it's an issue with the shading, or if you have an older version of the mesh in your folder conflicting with the new one. Delete all of the TF-EF RGV2 things and replace them with these. The date on the meshes should be Jan 3rd
I edited the alpha layer, it shouldn't go over the arm on the shoulder area any more.
AF & TF
EF
Don't feel bad Hat, I really want these right, I'm planning on using your recolors so I want them as perfect as we can get them.