I have a few age conversions to share :)
Aligeth's made a Robin Hood mesh, original adult size here and Oph3lia removed the bracer here
Hat made a gorgeous set of recolors for am and tm and wished for a child size version.

Child size Robin Hood
I also have Liz's medieval alphadress for children and toddlers.


Child size Download
Toddler size Download
Aligeth's made a Robin Hood mesh, original adult size here and Oph3lia removed the bracer here
Hat made a gorgeous set of recolors for am and tm and wished for a child size version.

Child size Robin Hood
I also have Liz's medieval alphadress for children and toddlers.


Child size Download
Toddler size Download
no subject
Date: 2012-12-22 01:52 am (UTC)From:no subject
Date: 2012-12-29 01:47 am (UTC)From:I know you're busy as anything working on RGv2 and the million other projects you've got, but I don't know what to do besides ask for your help. Everything but the CF meshes look fine if I'm not using the alpha layer, at least (and the AG, Androgyny, and EF RGv2 ONLY have problems with where the alpha top and pouch meet the body).
If I didn't want to do 82 recolors of twelve meshes in three (possibly four, honestly) different designs, it wouldn't be a problem-- but that adds up to, er, about three thousand clothing files, and that is WAY more than I can justify making if I'm not slaving them to a master.
no subject
Date: 2012-12-29 03:45 pm (UTC)From:I built the meshes from a base I fixed the UV on. The shading wasn't lining up to suit me so I connected the top and skirt portions on the UV. The original mesh was afDressLongLoose which many meshes are built from. It turns out my "fix" broke all of the other textures. Unfortunately I based nine sets(all ages!!! so 45 meshes) on the stupid "fixed" mesh.
I'm working as quickly as possible and I hope to have them done next week.
no subject
Date: 2012-12-29 09:07 pm (UTC)From:You're doing child and toddler ages for other body shapes? Because that's fascinatingly awesome.
Fixed cf mesh
Date: 2012-12-30 02:11 pm (UTC)From:I don't understand why they're different than the adult mesh, I didn't move the UV at all. I'm totally confused on this one, but by moving the UV a bit on the skirt it seems to fix it.
I decided to make the child size RenGal because I wanted a bit more variety, it could also work for the well rounded sim shape(I don't think there's any medieval clothing for it yet though). I did toddler size for the Quarians and Dryads because I wanted a more complete shape. The maxis toddlers were to human to fit with those shapes. If you want a chubby toddler to go with the Rennie, I can work on that when I'm done fixing the alpha dresses.
Re: Fixed cf mesh
Date: 2012-12-31 03:21 am (UTC)From:I deeply appreciate the child-sized Rengal! I think it's good to have different shapes of kids running around. It could definitely work for the Well-Rounded Sim (which I also like), and being a child shape it'd also work for a plump male shape. I don't think any Medieval clothes exist for the WRS, either, but I like the idea behind her, of one step up from Maxis Fat. (I'm such a Sims 1 player. It deeply saddens me that Sims 2 did not come with Fat, Fit, and Skn.) I know Quarians are from Mass Effect, but I don't know from Dryads.
I'm of two minds on a chubby toddler, honestly. Part of me thinks that would be adorable, and part of me thinks I wouldn't even know where to start begging for meshes.
Re: Fixed cf mesh
Date: 2012-12-31 10:33 am (UTC)From:The belly on the girls was because I built those meshes from one I fixed the UV on, Liz's mesh was built from that afDressLongLoose and she kept the original UV. I built a mesh from it and fixed the UV so my shading would line up. I thought it would make it easier for other people to make textures. I never checked Liz's UV...an oversight on my part that is going to take weeks for me to fix. I'm fixing these first though and then I'll fix the other sets.
The one that's confusing me is the teen mesh. It's just a simple conversion, nothing was moved. I imported a teen mesh into milkshape, imported the original af,and scaled it down. The UV should be exactly the same.
I'm probably going to work on the WRS meshes after I finish Rennie and Buxom. The plan is to do male and female WRS meshes to make things a bit more even.
The Quarians it's almost a full bodyshape, now with that baby clothes mod I might go back and make a baby mesh for it. It's your fault I made the Dryads I loved the Just a Little Growth set, so I decided I needed a new bodyshape based on that.
Re: Fixed cf mesh
Date: 2012-12-31 03:43 pm (UTC)From:I have no idea what's up with the Teen mesh. I pulled all my Dicreasy meshes as soon as I got your pregmorph version. I can only wish you good luck and promise so many recolors once it's ready.
... Dang, man, you mean you're going to spoil us all with THREE different busty, curvy shapes? AND fat men? How will I ever choose between plump ladies? (Man, I really, really want some fat men. You have no idea. I need to get to work on men's clothes so I have giant sets to beg to be able to repository.)
Dang, man, if I'd known you liked Just a Little Growth so much, I would've sent you my Sim with the original skin. It seems to have been removed from Parsimonious for some reason, which is a crying shame-- they had some spiffy skins. I like the hair idea-- when I first put out my Plantsim hairs, I got asked to make longer versions. ... Just like I got asked to make CM Du Lac tunics. And a Hexameter-like default replacement for the fire truck. Not only do people think I'm a mesher, they think I'm a mesh genius. I'm thinking about putting up some Plantsim-based goodies pinned to Seasons, but sometimes I think I'm the only person who likes having Plantsim clothes for all ages in assorted colors. Is that something you'd be interested in?
Re: Fixed cf mesh
Date: 2012-12-31 09:15 pm (UTC)From:Ok, I see where the problem is on cf mesh is, can you share a .png of that texture? I'll use it to line everything up so they are as close to the af mesh as possible. I should have the tf done tomorrow sometime for you.
There's a ton of busty skinny meshes out there, why shouldn't we have some ladies with realistic curves? Choices are good, I don't think everybody would want to use all but with three to choose from there should be something to suit everybody. Ultimately I'd like to pair each of the female shapes with a male counterpart, but it will take me a while to get there. I'm going to start with a WRS male because I can start with the current male meshes and use the fat state as a starting point. It's a great shortcut.
I would love to have some plantsim based things pinned to Seasons. I play a fantasy based game so dryads, mermaids and satyrs are all in my game :)
Re: Fixed cf mesh
Date: 2013-01-01 01:04 am (UTC)From:You can grab a png of the Time Bomb texture here, and I hope it helps! I'll keep working on texture files, so everything's ready to go when the meshes are. (Since it's only the CF meshes that have issues with the body layer, I can get all the other files ready and take pictures, even.)
... See, now I have no idea if I want to point you to Aquilegia's Improved Male Fatmorph meshes or not, because part of what bugs me about the default Maxis fatmorph for menfolk is that the arms and legs go from 'strong' to 'sickly.' Still, if you're doing male counterparts for RenGal, WRS, and your Buxom lady, I'm sure I'll find something that makes me go "THAT ONE! THAT ONE IS PERFECT!" and recolor the shit out of it.
Admittedly my Plantsim set is nothing fancy-- it's mostly textures by Kittylynn on meshes by Cocomama done for all ages and both genders. The hardest work I did was squishing the Maxis plantsim textures onto a Tiggerypum Simstones mesh, so toddlers could have a proper Plantsim tunic. But it'll go in my content dump come January 6th if you want it.
Re: Fixed cf mesh
Date: 2013-01-01 03:55 pm (UTC)From:New cf edit here.
I think that is the best we are going to get this one. Moving the UV around any more than that causes stretching in other areas.I think we have the tf beat into submission too.Get it here..
I moved the UV a tiny bit to get it back to where the af is. I'm starting on the Rennie set now.Mediafire deleted Aquilegia's sexy feet version of the morphs, do you have those to share? I'll use those as a base if you have them.
More plantsim is a plus, I'd love to have them!
ETA-
RGV2 cf here.
Re: Fixed cf mesh
Date: 2013-01-01 11:43 pm (UTC)From:(I'm also going to see if your nun wimple and noble veil will work for men without a major mesh edit. Daislia's Assassins' Creed hoods do, so it's worth a shot since Androgyny men are getting a buttload of gowns out of me.)
These should be the right meshes for the fat men with toes and healthy arms and legs.
Plantsims are just awesome. Do you keep up with Morgaine's Chronicles of Albion? She's got a couple plantsims as featured players.
EDIT: Okay, CF and CF RenGal look great! No problems there, everything lines up as on the adult version. TF is pretty close to great, and frankly I can work around that issue, I just thought you ought to know it was present. (That style of Liz's original dresses is the only one to have a gap in the back on the Teen age.)
EDIT 2: And the Nun Wimple and Noble Veil work hysterically well with the AM and TM Androgyny alpha dresses. Not so well with the male Androgyny laced-sleeve dress, but you can't have everything. I'm just tickled I can do something like smuggle a teenage boy through town dressed as a lady without having to explain where he got the really nice wig.
Re: Fixed cf mesh
Date: 2013-01-02 03:37 pm (UTC)From:Awesome news on the cf meshes, I'll get the tf right today. Then start tinkering with the RGV2 meshes again. ETA Fixed TF
I started to read The Chronicles of Albion from the beginning, but didn't get very far(baby keeps me busy when I'm not tinkering in milkshape). I'm trying to make time here and there to read it though. I've enjoyed what I've read so far (which really isn't very far at all lol).
I've been wanting to update those hair meshes for a while. Haven't had much time yet. Next time you're in bodyshop or in game get pictures and I'll see if we can make them more gender friendly.
ETA-Finished with the RGV2 edits :) I had to make the alpha layer closer to the body than the original is because of the size of the shape. Let me know how they work.
AF & TF
I'll look at the Ag and Androgyny meshes in the morning :)
EF
Re: Fixed cf mesh
Date: 2013-01-03 01:15 am (UTC)From:Yeah, no, I can understand how a baby would cut down on your leisure reading time. That makes sense.
You asked for pictures, you got 'em. Lucky thing I left Body Shop open! Here are the boys with veils and wimples on: Nun Wimple on Laced Sleeve, Nun Wimple on Alphadress, Noble Veil on Laced Sleeve, and Noble Veil on Alphadress. As you can see, whether the hat looks passable depends on the guy's forehead (I actually think it looks better with the forehead showing, but that's just me), and the chest on the Alpha dress fits better under the collars than the chest on the Laced-Sleeve gown. How gender-friendly are you planning to make them? Currently they're my go-to meshes for winter hair (since I try to go light on the 14K-poly hijab) because they cover everything and look nice and warm, but are more ladylike than my hoods.
Really, I just need to put in a request somewhere for more accessory hats and hoods and crowns and things. I love them.
EDIT: TF looks great. The RenGals all have their belts and pouches in repository-able places now, but there are still some issues with the alpha overdress. I'll grab some pictures, but basically the EF mesh (which I may not be using, at least for this project) is too close to the body under the bust, while the AF and TF meshes look great for the vertical drape, but horizontally they're too wide for the body. (But even WITH that they're a VAST improvement over every other RenGal mesh ever, regardless of theme. This is a thing I need you to know, because I am so insanely grateful for RGv2, because that's my body. So, a thousand thanks just for making dresses where the breasts aren't painted on.)
EDIT 2: PICTURES. Okay, so the Teen and Adult meshes have the same issue, but I'm only showing the adult mesh here, to save my sanity. Here are side views. White is body layer, yellow is alpha layer. Pretty good, I like how the alpha layer skims from the outer point of the bust down to the waist-- the elder version clings to the body, not giving the 'this is a looser layer' effect. However, from the front view, you get this, and that's where the problems start. You can see how it comes way out over the shoulder seam when it's meant to curve and fit in there, and how the side of the alpha layer juts into the arm. It's really hard to explain just in words what I mean about the fit, so I did a quick and dirty photoshop doodle. I admit I have no idea if the sides of the alpha layer are as off as they look; I just flipped what I'd drawn on the body side. I think most of the problem is because it kind of looks like the alpha layer still has Maxis-default sized breasts.
Really I feel so bad complaining about all this, but I promise it's because I want to make SO MANY recolors. And share them with everyone. ALL THE COLORS. I'll even be putting up a resource package of pngs and psds and texture-reference numbers so folk who use any other shapes the alphadress has been converted to can make their own sets.
Re: Fixed cf mesh
Date: 2013-01-03 02:37 pm (UTC)From:Ok, I grabbed screenshots of the mesh in milkshape body layer
alpha layer
As you can see in the pictures, the alpha has the same shape as the body layer. I don't know if it's an issue with the shading, or if you have an older version of the mesh in your folder conflicting with the new one. Delete all of the TF-EF RGV2 things and replace them with these. The date on the meshes should be Jan 3rd
I edited the alpha layer, it shouldn't go over the arm on the shoulder area any more.
AF & TF
EF
Don't feel bad Hat, I really want these right, I'm planning on using your recolors so I want them as perfect as we can get them.
Re: Fixed cf mesh
Date: 2013-01-03 08:30 pm (UTC)From:Hokay so RenGal! Grabbed meshes again, installed, started Body Shop, and then peered at my screen. I KNOW I replaced everything properly yesterday, but as you can see things were still messed up. I only put the meshes in one folder, so I didn't have to chase down six copies of them. Everything works fine now. Meshes look great.
My brain is broken, but the meshes look great. *facepalms* WHAT DID I DO COMPUTERS ARE HARD.
Today I get to leave my house, which is awesome, but I also need to fix my nail polish so while that's drying I'm going to do the repository work on the CF Rengals and that? That will be all the texture files for the front-laced kirtles DONE omg. I can get to that hair I've been meaning to Pooklet since Aquilegia did an all-ages both-sexes reasonably-grouped version. And maybe I can get to the beards. Because OH MAN I really want to full-Pooklet all the meshed beards.
Honestly, it's exciting to be able to do this-- to make a set of recolors for Maxis AF and be able to repository-link them to not only TF and CF, but to RenGal, Athletic Girl, and Androgyny, to get 996 recolors in the space of about 84... I'm spinning around and going 'eeeeeeeee' pretty much.
EDIT AGAIN: Okay so YAEF, TF, CF, and RGv2 YAEF, TF, and CF are now totally flawlessly perfectly complete. (And ALL the texture files are made and double-checked for issues like texture-referencing the wrong texture or missing a # or an E.) Want me to PM you with a sneak preview once I get things properly swatched and credited and uploaded? Cos I've got some mostly-finished stuff I'm going to try to get uploaded tonight so I'm not flinging EVERYTHING online right before I try to post it.