cynnix: (Default)
I have a few age conversions to share :)

Aligeth's made a Robin Hood mesh, original adult size here and Oph3lia removed the bracer here
Hat made a gorgeous set of recolors for am and tm and wished for a child size version.

Photobucket

Child size Robin Hood

I also have Liz's medieval alphadress for children and toddlers.

Photobucket

Photobucket

Child size Download
Toddler size Download

Date: 2012-12-22 01:52 am (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
Yessssssss I have no idea if I can use the toddler alpha dress but you know what I'll try!

Date: 2012-12-29 01:47 am (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
Okay, so I'm home from Anaheim and attacking alpha dresses for kids and RenGals, and I'm noticing some mapping issues and some alpha issues. For instance, the CF Rengal arms poke through the alpha sleeves, the alpha-editable overdress on the AF and TF Rengals are wider than the body to the point where I can't use them, the Maxis and RenGal child meshes both map weirdly over the belly on the body layer, and the alpha layer on the dress doesn't seem to have an inside, and I can't really use the original AF mesh as a master because on every other age and shape, the alpha overdresses all meet the skirt in different places (except AF Androgyny, including the Maxis TF pregmorph you made).

I know you're busy as anything working on RGv2 and the million other projects you've got, but I don't know what to do besides ask for your help. Everything but the CF meshes look fine if I'm not using the alpha layer, at least (and the AG, Androgyny, and EF RGv2 ONLY have problems with where the alpha top and pouch meet the body).

If I didn't want to do 82 recolors of twelve meshes in three (possibly four, honestly) different designs, it wouldn't be a problem-- but that adds up to, er, about three thousand clothing files, and that is WAY more than I can justify making if I'm not slaving them to a master.

Date: 2012-12-29 09:07 pm (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
... Yep, that explains everything-- the LongLoose dress does have some weirdness around the waist area by default. (I swear EAxis never really gave any thought into making things easier to recolor.) I'll keep my eyes open for updates, and work on textures and swatches, instead.

You're doing child and toddler ages for other body shapes? Because that's fascinatingly awesome.

Re: Fixed cf mesh

Date: 2012-12-31 03:21 am (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
Grabbed the CF and I'll let you know how it works as soon as I've got my Androgyny teen guys done (all the Androgyny laced-sleeve gowns work fine. The neckline came out more sweetheart than rounded but I am not at all fussed). I couldn't begin to guess why things went weird on the belly on the girls, either, just that my deep lacing started stretching all over the place.

I deeply appreciate the child-sized Rengal! I think it's good to have different shapes of kids running around. It could definitely work for the Well-Rounded Sim (which I also like), and being a child shape it'd also work for a plump male shape. I don't think any Medieval clothes exist for the WRS, either, but I like the idea behind her, of one step up from Maxis Fat. (I'm such a Sims 1 player. It deeply saddens me that Sims 2 did not come with Fat, Fit, and Skn.) I know Quarians are from Mass Effect, but I don't know from Dryads.

I'm of two minds on a chubby toddler, honestly. Part of me thinks that would be adorable, and part of me thinks I wouldn't even know where to start begging for meshes.

Re: Fixed cf mesh

Date: 2012-12-31 03:43 pm (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
Oh my god Photobucket is a user-unfriendly nightmare now. When did that happen? ANYway, I grabbed a screenshot of current CF waistline as compared to AF, since I went ahead and started the monkey work of make files, slave files, correct tooltips, delete textures. It's MUCH improved, thank you! (The seam is more obvious than on the AF version, but only because it stretches in a different spot.) Also it's technically the first preview of the set. (Possibly the last image on Photobucket unless they make their layout make sense again. How am I supposed to efficiently make a post with twenty in-line images and twice that many linked in the text if I have to click through every frickin' thumbnail to grab the code I need?)

I have no idea what's up with the Teen mesh. I pulled all my Dicreasy meshes as soon as I got your pregmorph version. I can only wish you good luck and promise so many recolors once it's ready.

... Dang, man, you mean you're going to spoil us all with THREE different busty, curvy shapes? AND fat men? How will I ever choose between plump ladies? (Man, I really, really want some fat men. You have no idea. I need to get to work on men's clothes so I have giant sets to beg to be able to repository.)

Dang, man, if I'd known you liked Just a Little Growth so much, I would've sent you my Sim with the original skin. It seems to have been removed from Parsimonious for some reason, which is a crying shame-- they had some spiffy skins. I like the hair idea-- when I first put out my Plantsim hairs, I got asked to make longer versions. ... Just like I got asked to make CM Du Lac tunics. And a Hexameter-like default replacement for the fire truck. Not only do people think I'm a mesher, they think I'm a mesh genius. I'm thinking about putting up some Plantsim-based goodies pinned to Seasons, but sometimes I think I'm the only person who likes having Plantsim clothes for all ages in assorted colors. Is that something you'd be interested in?

Re: Fixed cf mesh

Date: 2013-01-01 01:04 am (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
Sorry to be so late getting back to you! Photobucket is back to normal now but apparently it's not an instant change. Weird, but apparently they heard my yelling eventually. I will never understand why sites think making things flash-heavy (slow-loading) and "user-friendly" to the point where you can't do anything yourself is a good idea. ... But then I never installed Scriptorium because I prefer to go muck around in my game's guts myself instead of letting a program do it for me.

You can grab a png of the Time Bomb texture here, and I hope it helps! I'll keep working on texture files, so everything's ready to go when the meshes are. (Since it's only the CF meshes that have issues with the body layer, I can get all the other files ready and take pictures, even.)

... See, now I have no idea if I want to point you to Aquilegia's Improved Male Fatmorph meshes or not, because part of what bugs me about the default Maxis fatmorph for menfolk is that the arms and legs go from 'strong' to 'sickly.' Still, if you're doing male counterparts for RenGal, WRS, and your Buxom lady, I'm sure I'll find something that makes me go "THAT ONE! THAT ONE IS PERFECT!" and recolor the shit out of it.

Admittedly my Plantsim set is nothing fancy-- it's mostly textures by Kittylynn on meshes by Cocomama done for all ages and both genders. The hardest work I did was squishing the Maxis plantsim textures onto a Tiggerypum Simstones mesh, so toddlers could have a proper Plantsim tunic. But it'll go in my content dump come January 6th if you want it.

Re: Fixed cf mesh

Date: 2013-01-01 11:43 pm (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
Everything's grabbed. When I finish doing the fiddly SimPE work on my last batches of androgyny laced-sleeve cotehardies (texture reference, complete tooltips, adding the maternity category, and in this case messing with the index numbers so they don't show up in the middle of my front-laced kirtles), I'll fire up Body Shop and see how things work-- thank you so much!

(I'm also going to see if your nun wimple and noble veil will work for men without a major mesh edit. Daislia's Assassins' Creed hoods do, so it's worth a shot since Androgyny men are getting a buttload of gowns out of me.)

These should be the right meshes for the fat men with toes and healthy arms and legs.

Plantsims are just awesome. Do you keep up with Morgaine's Chronicles of Albion? She's got a couple plantsims as featured players.

EDIT: Okay, CF and CF RenGal look great! No problems there, everything lines up as on the adult version. TF is pretty close to great, and frankly I can work around that issue, I just thought you ought to know it was present. (That style of Liz's original dresses is the only one to have a gap in the back on the Teen age.)

EDIT 2: And the Nun Wimple and Noble Veil work hysterically well with the AM and TM Androgyny alpha dresses. Not so well with the male Androgyny laced-sleeve dress, but you can't have everything. I'm just tickled I can do something like smuggle a teenage boy through town dressed as a lady without having to explain where he got the really nice wig.
Edited Date: 2013-01-02 07:12 am (UTC)

Re: Fixed cf mesh

Date: 2013-01-03 01:15 am (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
*grabs all the meshes* At this rate, I'll be able to post the front-laced kirtles in my big content dump after all! (I got the AF Rengal ones done this morning, and planned to get at least the TF, possibly CF ones done tonight. Thank you so much, and my ladies thank you, too! Making the alpha layer closer to the body makes sense to me; a loose sweatshirt shows more of my general contours than a loose sweatshirt on a size six.

Yeah, no, I can understand how a baby would cut down on your leisure reading time. That makes sense.

You asked for pictures, you got 'em. Lucky thing I left Body Shop open! Here are the boys with veils and wimples on: Nun Wimple on Laced Sleeve, Nun Wimple on Alphadress, Noble Veil on Laced Sleeve, and Noble Veil on Alphadress. As you can see, whether the hat looks passable depends on the guy's forehead (I actually think it looks better with the forehead showing, but that's just me), and the chest on the Alpha dress fits better under the collars than the chest on the Laced-Sleeve gown. How gender-friendly are you planning to make them? Currently they're my go-to meshes for winter hair (since I try to go light on the 14K-poly hijab) because they cover everything and look nice and warm, but are more ladylike than my hoods.

Really, I just need to put in a request somewhere for more accessory hats and hoods and crowns and things. I love them.

EDIT: TF looks great. The RenGals all have their belts and pouches in repository-able places now, but there are still some issues with the alpha overdress. I'll grab some pictures, but basically the EF mesh (which I may not be using, at least for this project) is too close to the body under the bust, while the AF and TF meshes look great for the vertical drape, but horizontally they're too wide for the body. (But even WITH that they're a VAST improvement over every other RenGal mesh ever, regardless of theme. This is a thing I need you to know, because I am so insanely grateful for RGv2, because that's my body. So, a thousand thanks just for making dresses where the breasts aren't painted on.)

EDIT 2: PICTURES. Okay, so the Teen and Adult meshes have the same issue, but I'm only showing the adult mesh here, to save my sanity. Here are side views. White is body layer, yellow is alpha layer. Pretty good, I like how the alpha layer skims from the outer point of the bust down to the waist-- the elder version clings to the body, not giving the 'this is a looser layer' effect. However, from the front view, you get this, and that's where the problems start. You can see how it comes way out over the shoulder seam when it's meant to curve and fit in there, and how the side of the alpha layer juts into the arm. It's really hard to explain just in words what I mean about the fit, so I did a quick and dirty photoshop doodle. I admit I have no idea if the sides of the alpha layer are as off as they look; I just flipped what I'd drawn on the body side. I think most of the problem is because it kind of looks like the alpha layer still has Maxis-default sized breasts.

Really I feel so bad complaining about all this, but I promise it's because I want to make SO MANY recolors. And share them with everyone. ALL THE COLORS. I'll even be putting up a resource package of pngs and psds and texture-reference numbers so folk who use any other shapes the alphadress has been converted to can make their own sets.
Edited Date: 2013-01-03 06:02 am (UTC)

Re: Fixed cf mesh

Date: 2013-01-03 08:30 pm (UTC)From: [personal profile] hat_plays_sims
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
TSM conversions make me both excited and frustrated. I mean, on the one hand, MORE GOODIES is always better, but on the other hand I've gotten so frustratingly picky. The picture in my head for what I want in my 'hood is High Middle Ages French fashion, and it's way easier to find good clothing meshes than things like hats. And the TSM hats tend to be... usually too small, and always with the modern concession of having hair showing. (Although just judging from the pics in this thread, though, Sims Medieval has a lot of really neat crowns. And sleeves. I haven't seen bag sleeves that nice anywhere for Sims 2.) However, I am always in favor of accessory hats. Because I can do an obscene number of recolors without throwing the count off in my hair bin.

Hokay so RenGal! Grabbed meshes again, installed, started Body Shop, and then peered at my screen. I KNOW I replaced everything properly yesterday, but as you can see things were still messed up. I only put the meshes in one folder, so I didn't have to chase down six copies of them. Everything works fine now. Meshes look great.

My brain is broken, but the meshes look great. *facepalms* WHAT DID I DO COMPUTERS ARE HARD.

Today I get to leave my house, which is awesome, but I also need to fix my nail polish so while that's drying I'm going to do the repository work on the CF Rengals and that? That will be all the texture files for the front-laced kirtles DONE omg. I can get to that hair I've been meaning to Pooklet since Aquilegia did an all-ages both-sexes reasonably-grouped version. And maybe I can get to the beards. Because OH MAN I really want to full-Pooklet all the meshed beards.

Honestly, it's exciting to be able to do this-- to make a set of recolors for Maxis AF and be able to repository-link them to not only TF and CF, but to RenGal, Athletic Girl, and Androgyny, to get 996 recolors in the space of about 84... I'm spinning around and going 'eeeeeeeee' pretty much.

EDIT AGAIN: Okay so YAEF, TF, CF, and RGv2 YAEF, TF, and CF are now totally flawlessly perfectly complete. (And ALL the texture files are made and double-checked for issues like texture-referencing the wrong texture or missing a # or an E.) Want me to PM you with a sneak preview once I get things properly swatched and credited and uploaded? Cos I've got some mostly-finished stuff I'm going to try to get uploaded tonight so I'm not flinging EVERYTHING online right before I try to post it.
Edited Date: 2013-01-04 08:41 am (UTC)

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